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1. Laser Rifle Variation - in Feedback/Requests [original thread]
True Adamance wrote: The Scrambler Rifle is already the Pulse laser variant of the Laser. Why is it that scrambler rifles are divorced from lasers in the skill tree, then? I'll assume that it's an EVE thing, but all assault rifles at this mo...
- by Princeps Marcellus - at 2013.09.25 01:06:00
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2. [REQUEST]allow player to make SP donations - in Feedback/Requests [original thread]
Oh God! Imagine all of the corp leaders! They would literally be gods . I FAUSTING LOVE THIS IDEA. CEOPYREX FOR GOD, 2013! Good Dust players would lobby for EVE Isk. Oh God. I am half trolling.
- by Princeps Marcellus - at 2013.09.21 14:35:00
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3. Little turrets Proposal and HAV HUD - in Feedback/Requests [original thread]
I actually love the idea of having cones of vision! And I can definitely see that kind of turret mobility being useful.
- by Princeps Marcellus - at 2013.09.21 14:31:00
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4. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: pegasis prime wrote: The way I see it is you have to give up an equipment slott for the acctive scanner and tgat puts you at a disadvantage. I personally dont mind everyone ballerinaing every where . If someone has the...
- by Princeps Marcellus - at 2013.09.21 14:27:00
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5. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
p q wrote: I challenge any who think a dropship can be used as an attack vehicle to prove it. In almost 10 million skill points worth of battle, I have been killed by a dropship turret once that I am aware of. Once. Killed by an AR? Hundreds of...
- by Princeps Marcellus - at 2013.09.21 14:12:00
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6. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
p q wrote: I don't think the dropship controls like a helicopter. If you like those sorts of sims you know what I'm talking about. I don't think any of the dropships really fill an attack helicopter role, more importantly. I squad with a Viper ...
- by Princeps Marcellus - at 2013.09.21 14:01:00
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7. [Request] Less menus, more tangibility - in Feedback/Requests [original thread]
I feel you, buddy.
- by Princeps Marcellus - at 2013.09.18 18:50:00
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8. Tank feature suggestion: - in Feedback/Requests [original thread]
Special module for railgun tanks. You can now replace the railgun rounds with people inside your tank! Double splash damage/radius for one shot. The blueberry's head sticks out of the end of the cannon and anyone looking at your tank close enough ...
- by Princeps Marcellus - at 2013.09.18 14:33:00
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9. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
Thank you, good sir. I agree with your opinions. Maybe it's my current distance from the game (haven't played for a good while) but those all seem to be solid opinions. If I may ask, isn't the beginning of the Laser Rifle's optimal located at 6...
- by Princeps Marcellus - at 2013.09.15 22:55:00
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10. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
You've done a fantastic job, Cross. Thank you!
- by Princeps Marcellus - at 2013.09.02 16:24:00
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11. [Request] dual pistols - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I want dual-wielding as an option. 1. Only possible with 2 Sidearms equipped. 2. Reduced hipfire accuracy. 3. Remove fine aim - L1 becomes fire left-hand weapon, with R1 firing right-hand weapon. 4. Reload time on each...
- by Princeps Marcellus - at 2013.09.02 12:32:00
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12. [Request] A titan-like vehicle for dust - in Feedback/Requests [original thread]
Heh. +1 for the idea, but no. No. No. Exactly what would you destroy them with? Tanks? XD
- by Princeps Marcellus - at 2013.09.02 01:23:00
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13. [[[REQUEST]]] Picking up dead clones WEAPONS - in Feedback/Requests [original thread]
Vitharr Foebane wrote: GHOSTLY ANNIHILATOR wrote: i mean i personally think it would be nice picking up a friend or foes weapon after they died after ur out of ammo ? not to go out of topic but COD BF3 AND other games let u pick up dead peop...
- by Princeps Marcellus - at 2013.08.22 13:09:00
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14. [request] make fewer places accessible by LAV - in Feedback/Requests [original thread]
Not much to be said about this topic. I want fewer locations to be accessible by LAV. Stairs, for example. LAVs should not be able to climb up stairs. I also hope for a map that does not allow for much vehicle usage in general.
- by Princeps Marcellus - at 2013.08.19 19:47:00
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15. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
shaman oga wrote: Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)...
- by Princeps Marcellus - at 2013.06.27 22:31:00
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16. Are HAV's overpowered? - in Feedback/Requests [original thread]
Benari Kalidima wrote: St Evilsbitch wrote: Benari Kalidima wrote: No you're not being sarcastic. Stop doing personal attacks and actually argue against me. And. "But people don't want to have to level up in anti-tank, just to be able to...
- by Princeps Marcellus - at 2013.06.21 03:51:00
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17. Petition: Locked your vehicle - > CCP for you - in Feedback/Requests [original thread]
Lock function is desperately needed. At best, when I call down my tank, blueberries run off towards the objectives. In between the best and worst, blueberries might pile in. Hovering around the worst, I desperately want to recall my vehicle and bl...
- by Princeps Marcellus - at 2013.06.18 17:41:00
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18. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Jason Pearson wrote: EXASTRA INVICTAS wrote: If an armor tanked Rail Gunnlogi could beat a shield tanked rail Gunnlogi, you might have a point. But that's not how it works. It's exactly how it works. My Gunnlogi Railgun fit with 3998 Shi...
- by Princeps Marcellus - at 2013.06.04 10:31:00
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19. What happened - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: It was also a prototype demo. It wouldn't have been playable in any real sense. You might as well be asking why the trailers look better than the current gameplay. I'd word it this way: that I'm disappointed i...
- by Princeps Marcellus - at 2013.05.19 21:42:00
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20. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ladwar wrote: I think you don't understand how they work. Oh really? Two damage modifiers add around 20% damage. Five damage modifiers add 31% damage. While it certainly is higher, it's not worth it. Giving up your ...
- by Princeps Marcellus - at 2013.05.19 21:33:00
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